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Welcome to Spearite

Meet Spearite, a free pixel art and animation editor in your browser. Draw sprites, manage projects in Workspace, and export GIFs and sprite sheets. No signup.

Spearite is a local-first pixel art editor that runs entirely in your browser. The intent is straightforward: make it easy to draw, simple to learn, and pleasant to stay in - a clean interface with the tools you need up front, not buried in menus.

Open the editor and start on the canvas. Your work auto-saves to this device, and the full experience needs no account. Panels stay readable, the toolbar stays focused, and you can go from first pixel to finished sprite without fighting the UI.

Workspace: multiple projects in parallel

Not every asset belongs in one file. Open Workspace from the top bar to see every project saved on this device - each with its own canvas, layers, frames, and palette.

  • Create a new project when you start something fresh (character, tileset, UI icon, animation test).
  • Open any project in the editor and pick up where you left off; Spearite auto-saves as you work.
  • Switch between projects anytime via Workspace, so you can advance several sprites in parallel instead of copying layers into one mega file.
  • Remove projects you no longer need with a single delete action.

When you leave the editor for Workspace, your current project is saved first - so hopping between jobs stays safe and predictable. Think of Workspace as your local project shelf: simple list, clear thumbnails, no account sync required.

Draw with precision

The toolbar covers the essentials pixel artists expect:

  • Pencil and eraser with adjustable brush size
  • Bucket fill, lines, rectangles, and ellipses
  • Marquee, lasso, and magic wand selection
  • Primary (left click) and secondary (right click) colors with a customizable palette
  • Shade ink (desktop) to step pixels along a ramp between your two colors - handy for fast dithering and smooth shading

Shortcuts mirror familiar tools (for example B for pencil, E for eraser). Press ? in the editor for the full list - handy when you are learning, invisible when you already know them.

Start from an image

Don't want to draw from scratch? The Image to Pixel Art tool turns any photo, logo, or render into pixel art: downscale it to a true pixel grid, reduce the palette, then open the result straight in the editor or export a PNG. See the full walkthrough in How to convert any image to pixel art.

Animate frame by frame

Use the timeline to add, duplicate, and reorder frames. Toggle onion skinning to see the neighbouring frames (previous and next) while you draw, then press Space to preview playback at your chosen FPS. The workflow stays linear: one timeline, clear frame thumbnails, no extra windows. For a deeper walkthrough, see frame-by-frame pixel art animation.

Export for games

When a sprite is ready, export from the panel:

FormatUse case
Animated GIFPreviews and social
Sprite sheet (PNG + JSON/XML)Game engines and Aseprite-compatible pipelines
.spearite project fileFull backup with layers, palette, and timeline

Packed sprite sheets download as a ZIP. For a step-by-step guide, see how to make a sprite sheet for your game.

Happy pixel pushing.